﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RilattackLibrary
{
    public class GameConfiguration
    {
        public int InitialHP
        {
            get;
            set;
        }

        public int MaxKills
        {
            get;
            set;
        }

        public int MaxTime
        {
            get;
            set;
        }

        public bool IsModeTime
        {
            get;
            set;
        }
    }
}